C/C++ 

C/C++ Programming Mastery

C/C++ programming forms the backbone of modern software development, powering everything from operating systems to advanced applications. Mastering these languages equips you with the tools to write efficient, high-performance code and solve complex problems. With their versatility and widespread use across industries like gaming, finance, and embedded systems, C/C++ offers endless career opportunities. Whether you’re learning the basics or advancing to topics like pointers, memory management, and object-oriented programming, achieving C/C++ programming mastery positions you for success in the ever-evolving tech landscape.

Why Choose Us?

  • Expert Trainers: Learn from experienced professionals with in-depth knowledge of C/C++ and real-world development expertise.
  • Comprehensive Curriculum: Gain a strong foundation in C/C++ programming, covering core concepts, advanced features, and practical applications.
  • Hands-On Training: Work on real-world projects to build problem-solving skills and practical coding experience.
  • Flexible Learning Options: Choose from flexible schedules, including weekend and evening batches, to fit your availability.
  • Placement Assistance: Benefit from our career support, connecting you with leading companies for job opportunities.
  • State-of-the-Art Facilities: Access modern infrastructure and tools to enhance your learning experience.
  • Industry-Recognized Certification: Earn a certification that validates your expertise and boosts your professional profile.
  • Global Alumni Network: Join a thriving network of successful professionals who started their careers with AdviTech IT Services.

Course Content

C Language

1. Introduction
  • History of C language
  • Memory structure of C language
  • Compilers Used in C language
  • Tokens used in C language
  • What are Constant,Variables,Keywords
  • Building first C program
  • Process of compilation and execution of C program
  • Details about error and debug programs
  • Premetive datatypes
  • Non premetive data types
  • Premetive vs nonpremetives
  • Need of control instructions
  • Explaination on printf() and scanf()
  • Arithematic operator
  • Relationnal Operator
  • Comparison Operator
  • Conditional Operator
  • Logical Operator
  • Bitwise Operator
  • Assignment Operator
  • Increment/Decrement Operator
  • If Statement
  • If..else Statement
  • Nested if Statement
  • Ladder If statement
  • For Loop Structure
  • While Loop Structure
  • Do While Structure
  • Switch Structure
  • Continue Structure
  • Break Structure
  • Continue vs Break Structure
  • Default Structure
  • What is a Function
  • Need of Functions
  • Function prototype
  • Function Declaration
  • Function calling
  • Automatic Storage
  • External Storage
  • Register Storage
  • Static Storage
  • Which to use and when
  • What is array
  • Why to use an array
  • One dimensional array
  • Declaration of one dimensional array
  • Memory structure of one dimensional array
  • Initialization of one dimensional array
  • Declaration of two dimensional array
  • Memory structure of two dimensional array
  • Initialization of two dimensional array
  • Passing array element to function
  • Passing entire array to function
  • Disadvantages of array
  • Linker
  • Loader
  • Compiler
  • Preprocessor
  • Macros
  • Working with macros
  • What is pointer
  • Need of pointer
  • Array vs pointer
  • Types of pointer
  • Calling function using pointer
  • Various example using pointer
  • What is string
  • Storing string
  • Operation on string using array
  • Operation on string using pointer
  • Operation on string using in build function
  • What is structure and its need
  • Array vs structure
  • Structure declaration
  • Structure initialization
  • Various operation on structure
  • What is file and its need
  • Opening a file
  • Reading data from file
  • Writing data on file
  • Performing other file related operation
  • Usage of Malloc Calloc function
  • Use of Free function
  • Realloc, Alloc function

C++ Programming

1. Introduction
  • History of C++
  • Object Terminology
  • C++ Characteristic
  • Input/Output Services
  • Structure of a C++ Program
  • Using functions like cout(),cin()
  • Principles of OOPS
  • First C++ program
  • Compilation and Execution process
  • Basic Data Types
  • User Defined Data Types
  • Derived Data Types
  • How to make a Class and its Object
  • Defining Data Members
  • Defining Member Function
  • Objects as Function Arguments
  • Function Delectration and Definition
  • Variable Definition Del SCX
  • Concept of Inline Function
  • Default and Constant Aruments
  • Function Overloading
  • Basic Concept of Constructors
  • Making a Constructor
  • Types of Constructors
  • Parameterized Constructor
  • Copy Constructor
  • Concept of Destructor
  • Need of Operator Overloading
  • Overloading Binary Operator
  • Overloading Unary Operator
  • Overloading Assignment Operator
  • Concept of Inheritance
  • Types of Inheritance
  • Making Single Inheritance
  • Multiple and Multilevel Inheritance
  • Hybrid Inheritance
  • Virtual and Friend Function
  • Pointers to Objects
  • This Pointer Pure
  • virtual Functions
  • Memory Allocation in C++
  • Dynamic Allocation:new delete
  • Basic of Error Handling
  • Exception Handling Mechanism
  • Catching Mechanism
  • Generic Template/Generic Function
  • Concept Generic Classes
  • Need of File Handling in C++
  • Opening and closing a file
  • File Pointer
  • Updating a File Random Access
  • Container
  • Algorithm
  • Linkedlist
  • Need of Nested Classes
  • Building and Working of Nested classes
  • What is Friend Function
  • Operator overloding Friend Function
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